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Mihai Dobrin
Mihai Dobrin
3D Character Artist
Carballo, Spain

Summary

3D Character Artist, driven by curiosity and passion

STATS: 19 years of XP, 15 games, hundreds of characters, countless friendships at work built on support and shared passion.

ACHIEVEMENTS: 6 AAA games, on the cover of 3D World (issue 309 in 2024), developed PETIK - a five-star Blender SuperHive Market for retopology.

I work in the gaming industry because I’ve always loved building things. The virtual world not only gave me the tools to create, but added a touch of magic to the process.

🎮 3D Character Artist with extra skills. My portfolio describes me best. Behind what you see stands my work ethics, a willingness to explore, and dedication to my projects. I love my work.

🎮 Deeply technical, with programming abilities. I build. I made hundreds of pieces of code and add-ons for Blender. They make my work and that of my colleagues easier. I have deep respect for the open-source philosophy.

🎮 Bringing extra skills to the table. My work doesn’t stop at delivering the character. I rig and animate, which helps me understand the needs further down the pipeline. I do video editing, photography. I volunteer for the heavy lifting and I enjoy doing it.

I show up for my work, with passion, integrity and experience.

Skills

3D ModelingCharacter ModelingDigital SculptingHard Surface ModelingLow-poly ModelingTexturingGame DevelopmentHigh-poly ModelingmonsterMonster Modeling

Software proficiency

Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Unity
Unity
Marvelous Designer
Marvelous Designer
xNormal
xNormal
Python
Python
Handplane
Handplane
Mudbox
Mudbox

Productions

    • Video Game
      Diablo IV
    • Year
      2023
    • Role
      3D Monster Artist
    • Company
      Blizzard
    • Video Game
      Total War: PHARAOH
    • Year
      2023
    • Role
      3D Character Artist
    • Company
      Creative Assembly
    • Video Game
      GORD
    • Year
      2023
    • Role
      3D Character Artist
    • Company
      Covenant.dev
    • Video Game
      Empire of Sin
    • Year
      2020
    • Role
      3D Character Artist
    • Company
      Romero Games
    • Video Game
      Dishonored 2
    • Year
      2016
    • Role
      Character Artist
    • Company
      Arkane Studios
    • Video Game
      The Witcher 3: Wild Hunt
    • Year
      2015
    • Role
      Character Artist
    • Company
      CD Projekt RED / AMC Pixel Factory
    • Video Game
      Atlas Reactor
    • Year
      2016
    • Role
      Character Artist
    • Company
      Trion Worlds / AMC Pixel Factory
    • Video Game
      Payday 2 Big Bank DLC
    • Year
      2014
    • Role
      Character Artist
    • Company
      Starbreeze
    • Video Game
      The Darkness II
    • Year
      2012
    • Role
      Vehicle Artist
    • Company
      Digital Extremes / AMC Pixel Factory
    • Video Game
      Rift
    • Year
      2011
    • Role
      Character Artist
    • Company
      Trion Worlds / AMC Pixel Factory
    • Video Game
      Tron Evolution
    • Year
      2010
    • Role
      Character Artist
    • Company
      Propaganda Games / AMC Pixel Factory
    • Video Game
      The Saboteur
    • Year
      2009
    • Role
      Character Artist
    • Company
      Pandemic Studios / AMC Pixel Factory
    • Video Game
      Batman The Dark Knight (canceled)
    • Year
      2008
    • Role
      Character Artist
    • Company
      Pandemic / AMC Pixel Factory

Experience

  • 3D Monster Artist at Electric Square
    GB
    December 2023 - April 2025

    I had the pleasure to work with amazing Blizzard and Electric Square's teams creating monsters for Diablo 4.

  • 3D Character Artist at AMC Ro Studio
    RO
    May 2020 - Present

    Responsible for creating 3D characters (modeling, texturing, skinning, engine integration) for console and PC games.

  • Senior 3D Character Artist at Romero Games
    Galway, Ireland
    September 2017 - April 2020

  • Freelance 3D Character Artist at Self Employed
    Brasov
    May 2013 - Present

    Responsible for creating 3D characters (modeling, texturing, skinning, engine integration) for console and PC games.

  • Senior 3D Character Artist at AMC Pixel Factory
    Bucuresti, Romania
    July 2007 - December 2012

    Responsible for creating 3D characters (modeling, texturing, skinning, engine integration) for console and PC games.